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Alcohol’s Effects on the Brain (AlcoholFX) is a free, science-based app that teaches students ages 10 to 12 how alcohol can harm their brains if they drink. Based on lesson plans from SAMHSA’s Reach Out Now Initiative, the app can easily integrate with instruction in 5th- and 6th-grade classrooms. This app is only available on tablets.
App Features
AlcoholFX is divided into units that describe the six parts of the brain and how alcohol disrupts its function. Using the app:
Students can engage in research-based, interactive games that explore brain science while they practice responses to difficult social situations involving alcohol.
Educators can use science-based lessons plans, resources, and recorded scenarios to help students and parents learn about the dangers of alcohol to the developing brain.
Parents can learn how alcohol affects their child's brain and can put their child's education and health at risk.
This comic book helps raise awareness about co-occurring disorders. It addresses negative public perceptions about the condition and available treatment options.
“Talk. They Hear You.” is a free mobile app that helps you prepare for one of the most important conversations you may ever have with your children about underage drinking. The app provides parents and caregivers of children and teens ages 9 to 15 with the tools and information they need to start talking with their children early about the dangers of alcohol. It includes a suite of materials that helps reinforce the underage drinking prevention campaign's messages.
App Features
With “Talk. They hear You.”, parents and caregivers can:
Practice bringing up the topic of alcohol using avatars in an interactive simulation
This comic book raises awareness about the dangers people face when living with a substance use disorder. It contains graphic photos and depictions of a traumatic event that may not be suitable for children.
This comic book presents basic information about hepatitis C for people living with mental illness or substance use disorders. It uses plain language and a simple cartoon style to explain what hepatitis C is, how to avoid it, the screening process, and treatment options.
This comic book features three women living with mental illness and substance use disorder conditions who have improved their quality of life after receiving treatment.
This comic book tells the story of people living with co-occurring mental illness and substance use disorders. It presents a hopeful message recovery, and provides resources for more information.
Provee una dramatización de los problemas de un hombre con el abuso del alcohol, manejo embriagado, negación y recuperación. Presentada en forma de fotonovela con fotos y diálogo. Contiene una guía de recursos para el tratamiento del abuso de sustancias, consejería y grupos de autoayuda.